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The Nether Scenic Design

[Edit] Sunny Spot.png

This is a scenic design for The Nether, a play by Jennifer Haley. I wanted to emphasize the beauty in the Nether and the Hideaway. Despite it being a virtual reality, it needs to feel more real than reality has become. The characters mention the Gothic architecture and nature they can no longer experience in reality. In my research I was drawn to the beautiful roofing of the Gothic Revival and decided to go all in by making that roof the base of the world, surrounding it by lush greenery of a home garden. All of this is meant to make the characters feel willingly trapped.

[NTHR] Groundplan.jpg

Groundplan Plate

[NTHR] Roof Detail.jpg

Roof Elevation

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